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Author Topic:   warcraft3 kicks ass
treyh37
Member with a member
posted 02-16-2002 00:29     Click Here to See the Profile for treyh37     Edit/Delete Message Reply w/Quote
I've been playing the warcraft 3 beta for several days now and I just have to say it kicks ass.

right now I prefer humans but I'm starting to try out night elves, then I'll do orc, and undead.

the races are mostly balanced at the moment, but night elves or undead seem to be what a lot of people are winning with right now.

later
trey

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"Congratulations! You've been selected to participate in the Warcraft III: Reign of Choas(tm) Battle.net Beta Program"

somebody up there loves me

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jumper42
Frat Troll

posted 02-16-2002 07:46     Click Here to See the Profile for jumper42   Click Here to Email jumper42     Edit/Delete Message Reply w/Quote
hmmmm, why have you not shared your windfall with the rest of the pen crew? you can not see me but i am damning you, DAMNING YOU!!!!! but i will stop if you let me "test" it with you.

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Bitchgoddess
battin' .500
posted 02-16-2002 09:02     Click Here to See the Profile for Bitchgoddess   Click Here to Email Bitchgoddess     Edit/Delete Message Reply w/Quote
Fuck you.

Fuck you.

Did I mention, fuck you?


No goddamned fair.

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upload
Member with a member
posted 02-16-2002 12:49     Click Here to See the Profile for upload   Click Here to Email upload     Edit/Delete Message Reply w/Quote
I drool when I see screenshots
my ass twitches when I read about all the micromanagament that game requires
If I appreciated carnal pleasures... nevermind.

You bastard and your randomly selected lucky ass!

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InThrees
Member with a member bigger than the member with a member
posted 02-16-2002 15:01     Click Here to See the Profile for InThrees   Click Here to Email InThrees     Edit/Delete Message Reply w/Quote
The more you play games, the less you like micromanagement.

And additionally, the more you play of a certain game, the less you like micromanagement.

At least it's true for me, anyway.

-3

(can anyone snag a copy of 'Space Empires 3' or 4, btw? Purely for evaluational purposes, you understand.)

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upload
Member with a member
posted 02-16-2002 18:53     Click Here to See the Profile for upload   Click Here to Email upload     Edit/Delete Message Reply w/Quote
odd - as a newbie at starcraft I hated mage units, and I liked to make lots of type of unit and then as I got more into it i branched out and diversified loving more and more micromanagement... maybe you and I are bizarro people

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Penisman
Uber PenIs
posted 02-16-2002 20:09     Click Here to See the Profile for Penisman     Edit/Delete Message Reply w/Quote
My honest, recovering from last nite opinion about micromanagement:

mm, as I clumsily stumble through today, is for people who don't want to ever have any fun. For these people, repetitive, hard work == fun, and winning against 13 year old Bobby Fishers is also fun. Not my style. I would much rather have lunch.

poop.

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xclusive069
drooling cretin
posted 02-16-2002 20:13     Click Here to See the Profile for xclusive069   Click Here to Email xclusive069     Edit/Delete Message Reply w/Quote
wth
i seen screenshots a long time ago that were fucking INCREDIBLE

now the reviews/previews im seeing now

the screen shots are NOTHING SPECIAL

WTH

im not a fan of RPG's

but there is a game coming out

nevernight winters or something

graphics are fucking crazy

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treyh37
Member with a member
posted 02-17-2002 00:00     Click Here to See the Profile for treyh37     Edit/Delete Message Reply w/Quote
couple things, if you look at blizzards site 100,000 people signed up for the beta and 5000 got in so that 5 in a 100 or 1 in 20 chance of getting in and when you submit certain personal information such as age/sex etc that is more appealing then others you have better odds. In others words I'm saying I signed up my over 50 dad instead of my 19 age. by the way my dads doing pretty well in the game too.

second neverwinter nights is going to kick ass when it comes out this summer, in case you don't know neverwinter is based on 3rd edition D&D, so it's got a good fanbase that will want it.

only problem with neverwinter is that you can only have 64 players on a server at a time, while other mmorpg have hundred or thousands. oh and you need to know some programming/scripting to set up the more complex campaignes

wow that was longer then I thought it'd be...

later
trey

------------------
"Congratulations! You've been selected to participate in the Warcraft III: Reign of Choas(tm) Battle.net Beta Program"

somebody up there loves me

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InThrees
Member with a member bigger than the member with a member
posted 02-17-2002 04:30     Click Here to See the Profile for InThrees   Click Here to Email InThrees     Edit/Delete Message Reply w/Quote
No upload, you misunderstand me, I guess.

Creating an army, and having it consist of say, some sort of grunt groundpounder, a few elite groundpounders, some special anti-air / magical unit, etc... I don't really consider THAT micromanagement.

What always turns OUT to be micromanagement is getting all those little pixelated FUCKS to do their jobs.

You group them, fine. Then you can do one of two things: Have the entire column attack one target at a time, or have it 'attack ground', like in AoE2. (which had the best unit AI ever, but still sucked)

So if you have your column attacking one target at a time, you are generally wasting firepower. If you could spread it out, you'd be doing better.

If you have your column attacking ground, the entire column stops when the front line encounters resistance, thereby wasting firepower, since the rear ranks aren't in firing range.

At least, this has been my experience. What you end up doing is creating several groups per army, practing for a minute to make sure you understand which hotkeys you assigned to which group, and then going in.

Also, MM encompasses so much more. In the beginning of a game's halflife (time it takes you to get sick of playing it) it's fun to upgrade every little building, but first get the resources needed to do it, renew them, research, bla bla bla, yackety shmackety.

Then it just gets old. You realize that the only reason you're REALLY playing is to go kick some ass with the aforementioned shoddy unit AI, and the building period before you get there is just a pain in the rear. Because you've done it so many times.

If I were to design a game, it would be loaded with a tech tree hung like a california redwood, with one catch:

In any one random game, you only actually get to research maybe 25% of the possible technologies, no matter what race you are.

This would guarantee a different game everytime, and hopefully, would NOT guarantee balance.

I'm sorry, real life isn't balanced. We recently witnessed that when the USA (hereafter referred to as "Blue team") invaded Fuckheadistan (red team) and kicked ass.

Sometimes you would own, sometimes you would be anally violated, and sometimes you would really have to fight a well matched opponent.

This would be my ideal game, anyway. Replayable and then some... and months later, you're all like "what the fuck? photon martini mixing technology? This is new. sweeeet."

In cases like this, the inevitable micromanagement required just to play an RTS or a TBS wouldn't be so invasive, because the process of 'joyous discovery' that masks the flaws that make you quit playing would be extended. (that's a long sentence, read it again)

and on a personal note, I've had one hour of sleep in the past 31 hours, and I'm probably rambling and offending.

Aww yeah, rambling and offending. Fuck all ya'll longwinded chatty style.

-3

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upload
Member with a member
posted 02-17-2002 18:05     Click Here to See the Profile for upload   Click Here to Email upload     Edit/Delete Message Reply w/Quote
wow... that would be the most awesome game ever! I always want to research more and get pissed that there isnt more and more to elve into. A game that was in depth like you described would be great. There was a game not too too long ago where you made your own units. I think that a small population of units with many possibilities per would add to the overall action package. In fact I love the idea of custom building my units

[This message has been edited by upload (edited 02-17-2002).]

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xclusive069
drooling cretin
posted 02-17-2002 19:08     Click Here to See the Profile for xclusive069   Click Here to Email xclusive069     Edit/Delete Message Reply w/Quote
InThress WHEN CAN EYE EXPECT HTIS AGME ON MY DOORSTEP1?

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InThrees
Member with a member bigger than the member with a member
posted 02-18-2002 03:37     Click Here to See the Profile for InThrees   Click Here to Email InThrees     Edit/Delete Message Reply w/Quote
RITE AFFER MYE WAD BL0WS TEH BAK OF YUOR HED OUT

Seriously, someone should do it, right?

And that game was um... 7Th legion? Dark something or other?

I think it was Dark something or other, right? There was like earth confederate forces (some sort of establishement) and then a renegade / mutant faction, right?

I vaguely remember that.

Alpha Centauri sort of/kind of allowed you to design units, but not for versatility. It was more for economics. The best possible unit was always the most expensive by class.

-3

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